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Captain Hardcore 0.15 now available! Over 50 new face pre-sets! Audio import, improved image plane, new hair, accessories and more! 👽


Hey everyone, PC update 0.15 is now available to download!

Get it here!

This update adds over 50 new face pre-sets which make it possible to create much more varied characters! The improved image plane really opens up the possibilities for custom objects such as glasses, ears, horns etc. I can't wait to see how creative everyone gets with it!

There's also a new audio import object that can be used to add music or atmospheric sounds to your scenes. Place your audio files in the AudioImport folder to see them in game.

The next update will focus on adding a lot of new skin textures, pubic hair options and more character customisation options. I expect this to be completed quickly, then there will be another Quest update.

Full change list:

  • NEW: More than 50 new pre-set faces! I've tried to include a wide range of shapes so you can create much more varied characters. Each pre-set can also be adjusted using the old face morphs for even more variation.
  • NEW: Audio import object - import any 16 bit .WAV file for music, ambient sounds etc! With Loop, Spatialization and Attenuation settings. Spatialization makes the sound directional, and attenuation adjusts the volume based on the radius and listeners distance from the sound. Disabling these options will play the sound in stereo non directional mode. Place files inside the AudioImport folder to see them in game.
  • NEW: Spiked Choker accessory.
  • NEW: Long hair style.
  • NEW: Settings for disabling player and object collision on the Image Plane and all furniture.
  • NEW: 16 example PNG accessories - Glasses, ears, horns, piercings and wings.
  • Improved: Image plane now supports transparent PNGs. There are two blend modes available: Masked and translucent. This opens up lots of new possibilities - use it to create accessories like glasses, ears, horns piercings, etc!
  • Improved: Reduced the Image plane minimum scale.
  • Improved: New physics/collision system that adjusts character mouth and lip collision automatically, based on morphs.
  • Fixed: Simulated hair now fits the head correctly when applying new face presets.
  • Fixed: Image plane and camera screens affecting navmesh.
  • Fixed: Image plane UI disappearing.
  • Fixed: Ball gag and other clothing now fits the new face shapes correctly.
  • Fixed: Hand physics going mad when ragdoll is enabled.

Known issue: Loading a scene or character created with an older game version might have issues with clothing or hair items that don't fit the head correctly after applying the new face pre-sets. This can be fixed by removing and re applying the item.

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